About

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Technical Artist and Digital Media Specialist with over 10 years of experience specializing in advanced Blender pipelines, 3D asset optimization, and real-time interactive development. A true 3D generalist with deep expertise across the full 3D art and design lifecycleβ€”modeling, texturing, lighting, rigging, animation, and rendering pipelines.

Expert in bridging high-fidelity visual design with modern AI-assisted workflows, leveraging sophisticated prompting and script automation to accelerate project timelines and launch shipping titles and experimental media projects.

Core Skills

Blender & 3D Art

Advanced 3D generalist with 10+ years spanning modeling, texturing, lighting, rigging, animation, UV unwrapping, and rendering.

AI & Automation

Advanced prompt engineering, AI agent orchestration, workflow automation, and script-driven pipeline optimization.

Real-Time Development

Unity, React, Node.js, Coolify, VDO.Ninja, Web3 SDKs for shipped interactive experiences.

Languages

JavaScript, TypeScript, C#.

Web3 & Metaverse

Decentraland SDK7, Lens Protocol, WEARHAUS venue builds, Hyperfy/Hypermes integration.

Game & Tooling

Godot 4.x, GDScript, VRM pipelines, Lobby SDK, multiplayer 3D world hosting.