About

Technical Artist and Digital Media Specialist with over 10 years of experience specializing in advanced Blender pipelines, 3D asset optimization, and real-time interactive development. A true 3D generalist with deep expertise across the full 3D art and design lifecycleβmodeling, texturing, lighting, rigging, animation, and rendering pipelines.
Expert in bridging high-fidelity visual design with modern AI-assisted workflows, leveraging sophisticated prompting and script automation to accelerate project timelines and launch shipping titles and experimental media projects.
Core Skills
Blender & 3D Art
Advanced 3D generalist with 10+ years spanning modeling, texturing, lighting, rigging, animation, UV unwrapping, and rendering.
AI & Automation
Advanced prompt engineering, AI agent orchestration, workflow automation, and script-driven pipeline optimization.
Real-Time Development
Unity, React, Node.js, Coolify, VDO.Ninja, Web3 SDKs for shipped interactive experiences.
Languages
JavaScript, TypeScript, C#.
Web3 & Metaverse
Decentraland SDK7, Lens Protocol, WEARHAUS venue builds, Hyperfy/Hypermes integration.
Game & Tooling
Godot 4.x, GDScript, VRM pipelines, Lobby SDK, multiplayer 3D world hosting.